The converter does not import any buildings.There are no tributaries to be imported.īuildings, Development and Wonders.Unlike CK3, in EU4 diplomatic slots are few and with some of them already taken by vassals and PUs, the converter does not desire to choke the player's diplomatic slots.
This applies to country histories as well - most out-of-scope countries will have a history (monarchs, leaders, advisors) identical to EU4 if they start at 1444.11.11 bookmark If a province is out of CK3's scope, it is left untouched. Converter tries to alter the map as little as possible against vanilla.Starting before 1066 will require the player to embrace Feudalism institution as it canonically starts at 1066.Players starting earlier will have to wait for 1453 to begin with regular tech progression as technology during CK3 era does not change much. The converter ideally supports two starting bookmarks - 1444.11.11 and the date at conversion.
#Crusader kings 2 free download mega mod
Without front-end (running the converter manually), the mod will be exported to the converter's output folder, and will have to be moved manually by the user.Using the front-end, the mod will be copied to EU4 mod directory, located in the user's documents, usually C:\Users\User\Documents\Paradox Interactive\Europa Universalis IV\mod.Converter supports compressed save games.Europa Universalis IV, with optional expansions, latest version is required.Crusader Kings III with optional expansions, latest version is required.1.3.6 Buildings, Development and Wondersįeatures Requirements.1.3.5 Diplomacy, Vassals, Tributaries and Personal Unions.1.3.4 Advisors, Rulers, Queens and Heirs.